The Math behind (most) 3D games - Perspective Projection

A quick explainer for Computer Graphics by Brendan Galea. 13 min. Watch on YouTube

Course: Computer Graphics (Computer Science). Covers: rasterization transforms shading ray tracing geometry.

All lectures in Computer Graphics

  1. Lecture 01: Course Overview (CMU 15-462/662) · 1 h 4 min
  2. Lecture 02: Linear Algebra (P)Review (CMU 15-462/662) · 1 h 43 min
  3. Gamification of a C# game programming 101 exercise · 2 min
  4. Top 10 Best CODING GAMES to Learn How to Code! · 8 min
  5. Intro to Graphics 01 - Introduction · 22 min
  6. Python Graphics Programming (Graphics.py 1): The Basics · 10 min
  7. Python Graphics Programming (Graphics.py 2): Primitive shapes · 12 min
  8. Code-It-Yourself! 3D Graphics Engine Part #1 - Triangles & Projection · 39 min
  9. 100 Hours Of Graphics Programming · 7 min
  10. OpenGL Course - Create 3D and 2D Graphics With C++ · 1 h 46 min